I used models from Quixel Megascans and some textures files from RDT - Displacement for the ground. I composited the scene on Maya. I also did the look development of each individual item and the lighting of the scene.
The Matte Paint for the background of the forest was created on Photoshop.
I rendered the shot with Arnold and did the compositing on Nuke using the multi-passes from the render file.
The rite depicted on the scene is in honor of Cernunnos, the god of the forest and deer.
Druidic altar in the forest : Final shot
Shot : Druidic altar in the forest - VFX Breakdown